AI Insights · Timothy · October 2025
Top 5 Third Person Games on Unified Platform in Central America, Q3 2025
Explore the performance trends of the top third person games in Central America for Q3 2025, featuring insights from Sensor Tower's data.
In the third quarter of 2025, several third person games made notable performances on the unified platform in Central America. Here’s a closer look at the top five games, based on Sensor Tower's data.
Free Fire - Light Fest by Garena International I saw a fluctuating trend in weekly revenue, beginning at approximately $2.9M and ending the quarter at around $1.8M. Weekly downloads peaked at 369K in early July, before settling at roughly 248K by the end of September. The weekly active users showed a downward trend, starting from 12.8M and closing at 11.9M.
Subway Surfers from SYBO Games experienced a modest increase in weekly revenue, reaching about $4K in mid-September. Downloads varied, with a high of 334K in late September, and weekly active users grew steadily from 4.1M to 4.6M throughout the quarter.
Steal n Catch the Brainrot by BMH VN Game, despite starting with no revenue, saw a gradual increase, closing the quarter with $211. Weekly downloads peaked at 290K in mid-August, while active users rose from 1.9K in July to 299K by the end of September.
Super Bear Adventure from Earthkwak Games maintained a steady revenue, peaking at $1.7K in late July. Downloads were consistent, with a high of 167K in early August. Active users fluctuated but ended on a strong note with 887K.
Stumble Guys by Scopely saw a decline in revenue, starting at $15K and finishing at $7K. Downloads showed a peak of 148K in early July, while active users decreased from 1.4M to 1.3M.
For more detailed insights and analytics, visit Sensor Tower's platform.